Module 1: Interactive Media Theory

Module Readings

Manovich, L. (2001). Language of New Media. pp. 45 - 74. (In Course Dropbox unless otherwise specified.)

Murray, J. (2011). Inventing the Medium. Introduction, pp. 1 - 21 & Chapter 2, Affordances of the Digital Medium, pp. 51 - 85.

Robomatter. (2005). Flowcharts. PDF

Module Assignment 1.1

Fall 2016: Assignment Due September 1
Needs: 1 stack of 3”x3” Post-It Notes

  1. Read pp. 45 - 74 in Lev Manovich’s Language of New Media.
  2. When you encounter a term within the reading that is either important or difficult, jot it down on a Post-It note. You will have two stacks at the end of this exercise: one stack for important or crucial points, and the other for difficult or challenging points in the reading.
  3. Create as many individual notes as possible. Think of these as nodes that capture one key point per sticky note. Write large, clear, legible notes. If a sticky note contains two concepts, separate those out into individual concepts. For instance, variability can appear on a single note, but “GIF and JPEG images” may need to be simplified to “GIF” one one note and “JPEG” on a second.
  4. Bring your stack of Post-It notes to class. Initial the back (sticky side) of every note you create (e.g. “TS” for Tony Stark or Taylor Swift).

Module Assignment 1.2

Fall 2016: Assignment Due September 6
Needs: 1 or 2 8.5” x 11” sheets of plain white paper

For this assignment, handwrite pseudocode and produce a flowchart for the game Tic-Tac-Toe (or as the British call it, naughts and crosses).

Follow this process:

  1. Read Murray, Inventing the Medium, Introduction and Chapter 2.
  2. Based on the exercise suggested in the section “Scripting the Interactor,” produce a unique hand-written procedure for the game “Tic-Tac-Toe” using pseudocode. Use the book as a starting point, but focus on the clarity of your own thoughts.
  3. Create a flowchart based on the pseudocode you wrote.
  4. Bring both sheets to class with you.

Module Assignment 1.3

Fall 2016: Assignment Due September 8

  1. Read Chapters 2 & 3 of Foote, Learning to Program
  2. QUIZ, focusing on Chapters 2 and 3 of Learning to Program and the Murray readings + the presentation.

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